“…Anderson & Conway, 1993;Jeunehomme et al, 2018). These experience units are cohesive representations of elements (i.e., people, objects, locations, actions, emotions, and thoughts) that define particular moments or segments of experience (Jeunehomme & D'Argembeau, in press;Jeunehomme et al, 2018). Event segments can be processed at multiple timescales but the units of event simulations may mainly correspond to spans of time in the order of seconds, and may be structured to represent psychologically meaningful changes in various dimensions of experience across time (e.g., changes in entities, contextual settings, goals, actions, and so forth; Clewett et al, 2019;Radvansky & Zacks, 2017).…”