“…Since the early days of virtual reality (VR), various text-input techniques have been developed and studied to achieve seamless and user-friendly typing in virtual environments. Prior works have investigated many interaction methods for typing in VR, such as wearable gloves, specialised controllers, head and gaze direction, pen and tablet keyboards, virtual keyboards, touchscreen keyboards, augmented virtuality keyboards, speechto-text, and hand and finger gestures (Lepouras, 2018;Lee and Kim, 2017;Grubert et al, 2018;Yu et al, 2017;McGill et al, 2015;Bowman, Rhoton, and Pinho, 2002). and attempts to build on these widely used techniques are ongoing (Lee and Kim, 2017;Oberhauser and Lecon, 2017;George et al, 2017).…”