1987
DOI: 10.1111/j.1467-8535.1987.tb00661.x
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Text Screen Design for Computer‐Assisted Learning

Abstract: Presenting lessons effectively on the screen is one of the central problems in computerassisted learning. Yet the literature on the design of screen layout to maximize comprehension, and, hence, learning in computer-assisted learning, is very small. In this paper that literature is reviewed as far as it pertains mainly to text screens. The somewhat more extensive literature on the design of instructional text is also examined in order to extrapolate principles which may also apply to screen design. Information… Show more

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Cited by 14 publications
(10 citation statements)
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“…While certain "cookbook" publications provide basic guidelines and/or standards for screen design, they tend to emphasise the text component rather than the use of a dynamic instructional medium (Isaacs, 1987;Rambally andRambally, 1987, Gillingham, 1988). With the implicit assumption that a single display format will not affect the learner-machine interactions, the major omission from these works is an allowance for individual preferences, as emphasised by the following remarks:…”
Section: Screen Designmentioning
confidence: 99%
“…While certain "cookbook" publications provide basic guidelines and/or standards for screen design, they tend to emphasise the text component rather than the use of a dynamic instructional medium (Isaacs, 1987;Rambally andRambally, 1987, Gillingham, 1988). With the implicit assumption that a single display format will not affect the learner-machine interactions, the major omission from these works is an allowance for individual preferences, as emphasised by the following remarks:…”
Section: Screen Designmentioning
confidence: 99%
“…Isaacs (1987) reviews existing research on split-screen design, but results were not sufficiently conclusive for them to be applied to the design of computer adventure games for education. It is conventional in many computer adventure games to have available options, score, and location in a separate split window at the top of the screen.…”
Section: Screen Designmentioning
confidence: 99%
“…The authors hypothesize that the contextual properties of the information, as well as the type of information, may affect how the learner perceives the density of the screen, and that more research is needed in this area. Isaacs (1987) suggested the use of syntax and context to determine the length and the end of text lines. This idea was supported by Hartley (1986).…”
Section: Screen Design Variablesmentioning
confidence: 99%