“…In past work (e.g., Di Lillo, Motta, and Storer [9]) we have developed FPFT, a translation and rotation invariant texture analysis engine that acquires feature vectors as depicted in Figure 9, and then also developed a classification and segmentation technique which employs vector quantization and a variation of the Kuwahara filter. FPFT was tested by using benchmarks from the Outex database (Ojala, Mäenpää, Pietikäinen, Viertola, Kyllönen, and Huovinen [10]), a reference database containing a large collection of problems composed of synthetic and natural textured images presenting various naturally occurring transformations, such as rotation, scaling, and translation.…”