1997
DOI: 10.1109/34.574796
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Texture classification using windowed Fourier filters

Abstract: We define a distance between textures for texture classification from texture features based on windowed Fourier filters. The definition of the distance relies on an interpretation of our texture attributes in terms of spectral density when the texture can be considered as a Gaussian random field. The distance between textures is then defined as a symmetrized Kullback distance which is a simple function of the attributes and does not require any normalization. An experimental analysis using Gabor filters, and … Show more

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Cited by 165 publications
(124 citation statements)
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“…Thus, several methods, initialy developed for 1D signals (like sound), have been adjusted to 2D signals such as images. The most popular frequency-based methods are the Fourier analysis (Azencott et al (1997)), the Gabor filters (Turner (1986)) and the wavelet transform (Mallat (1989)). …”
Section: Texture Featuresmentioning
confidence: 99%
“…Thus, several methods, initialy developed for 1D signals (like sound), have been adjusted to 2D signals such as images. The most popular frequency-based methods are the Fourier analysis (Azencott et al (1997)), the Gabor filters (Turner (1986)) and the wavelet transform (Mallat (1989)). …”
Section: Texture Featuresmentioning
confidence: 99%
“…The 2-D multichannel Gabor ÿlter is a windowed signal processing methods [29,34,35,71,75]. It can be used for texture analysis for several reasons: they have tunable orientation and radial frequency bandwidths, tunable center frequencies and optimally achieve joint resolution in spatial and frequency domain.…”
Section: Multichannel Gabor ÿLtermentioning
confidence: 99%
“…Many of these approaches represent the local behavior of the texture via statistical [1], structural [2] or spectral [3][4][5] properties of the image. Good surveys can be found in [5][6][7][8][9][10][11].…”
Section: Introductionmentioning
confidence: 99%