“…Early methods proposed for unsupervised region-based texture segmentation include approaches based on split-and-merge methods [5], pyramid node linking [6], selective feature smoothing with clustering [7], and a quadtree method combining statistical and spatial information [8]. Examples of more recent approaches are methods based on local linear transforms and multiresolution feature extraction [9], feature smoothing and probabilistic relaxation [10], autoregressive models [11,12], Markov random field models [13][14][15][16], multichannel filtering [17][18][19], neural network-based generalization of the multichannel approach [20], wavelets [21,22], fractal dimension [23], and hidden Markov models [24]. A method for unsupervised segmentation of color textures using Markov random fields and a split-and-merge type algorithm was proposed by Panjwani and Healey [25].…”