2018
DOI: 10.48550/arxiv.1806.11532
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TextWorld: A Learning Environment for Text-based Games

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Cited by 12 publications
(26 citation statements)
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“…TextWorld enables interactive playthrough of text-based games and, unlike other text-based environments such as TextPlayer 14 and PyFiction 15 , enables users to handcraft games or to construct games automatically. The TextWorld logic engine automatically builds game worlds, populates them with objects and obstacles, and generates quests that define a goal state and how to reach it [18]. TextWorld requires Python 3 and currently only supports Linux and macOS systems.…”
Section: Methodsmentioning
confidence: 99%
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“…TextWorld enables interactive playthrough of text-based games and, unlike other text-based environments such as TextPlayer 14 and PyFiction 15 , enables users to handcraft games or to construct games automatically. The TextWorld logic engine automatically builds game worlds, populates them with objects and obstacles, and generates quests that define a goal state and how to reach it [18]. TextWorld requires Python 3 and currently only supports Linux and macOS systems.…”
Section: Methodsmentioning
confidence: 99%
“…TextWorld requires Python 3 and currently only supports Linux and macOS systems. The code and documentation are available publicly 16 and the learning environment is described in full detail in Section 3 of [18], including descriptions of the two main components of the Python framework: a game generator and a game engine. To interact with TextWorld, the framework provides a simple application programming interface (API) which is inspired by OpenAI Gym.…”
Section: Methodsmentioning
confidence: 99%
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