2021
DOI: 10.48550/arxiv.2107.04020
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TGHop: An Explainable, Efficient and Lightweight Method for Texture Generation

Abstract: An explainable, efficient and lightweight method for texture generation, called TGHop (an acronym of Texture Generation PixelHop), is proposed in this work. Although synthesis of visually pleasant texture can be achieved by deep neural networks, the associated models are large in size, difficult to explain in theory, and computationally expensive in training. In contrast, TGHop is small in its model size, mathematically transparent, efficient in training and inference, and able to generate high quality texture… Show more

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Cited by 2 publications
(1 citation statement)
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“…Multi-stage Saab transform filters are learned in a one-pass feedforward manner. Green learning has been applied to image classification (e.g., PixelHop [26] and PixelHop++ [27]) and point cloud processing (e.g., PointHop [28], PointHop++ [29], SPA [30], UFF [31], R-PointHop [2], GSIP [32]), face biomerics (e.g., DefakeHop [33], FaceHop [34]), anomaly localization [35] and texture generation [36].…”
Section: Green Learning and Pointhop++mentioning
confidence: 99%
“…Multi-stage Saab transform filters are learned in a one-pass feedforward manner. Green learning has been applied to image classification (e.g., PixelHop [26] and PixelHop++ [27]) and point cloud processing (e.g., PointHop [28], PointHop++ [29], SPA [30], UFF [31], R-PointHop [2], GSIP [32]), face biomerics (e.g., DefakeHop [33], FaceHop [34]), anomaly localization [35] and texture generation [36].…”
Section: Green Learning and Pointhop++mentioning
confidence: 99%