Abstract:Esports, much like conventional sports, are guided by social norms that determine the acceptability or unacceptability of certain behaviors. One act guided by social norms is trash talk. However, understanding its practice has been difficult due to the various definitions of its use. Focusing on the first-person shooter genre, this study aimed to uncover and encapsulate the various forms of trash talk into a single framework. Applying Presseau et al.’s Action, Actor, Context, Target, and Time (AACTT) framework… Show more
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