2008
DOI: 10.5334/2008-22
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The added value of implementing the Planet Game scenario with Collage and Gridcole

Abstract: This paper discusses the suitability and the added value of Collage and Gridcole when contrasted with other solutions participating in the ICALT 2006 workshop titled "Comparing educational modelling languages on a case study." In this workshop each proposed solution was challenged to implement a Computer-Supported Collaborative Learning situation (CSCL) posed by the workshop's organizers. Collage is a pattern-based authoring tool for the creation of CSCL scripts compliant with IMS Learning Design (IMS LD). The… Show more

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Cited by 5 publications
(7 citation statements)
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“…The workshop is entitled "Comparing educational modelling languages on a case study" and its aim is to confront different learning design approaches and tooling through a common scenario. The scenario, approaches under comparison and detailed results are described in [19], we now introduce the conceptual structure of this case along with the main findings relevant to the multicase study and selected illustrating data. As indicated in Table 1, in this case the data under analysis include the script representing the scenario visually created with Collage, the papers presented in the workshop and the transcription of the recorded discussions.…”
Section: Case Study B: Planet Gamementioning
confidence: 99%
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“…The workshop is entitled "Comparing educational modelling languages on a case study" and its aim is to confront different learning design approaches and tooling through a common scenario. The scenario, approaches under comparison and detailed results are described in [19], we now introduce the conceptual structure of this case along with the main findings relevant to the multicase study and selected illustrating data. As indicated in Table 1, in this case the data under analysis include the script representing the scenario visually created with Collage, the papers presented in the workshop and the transcription of the recorded discussions.…”
Section: Case Study B: Planet Gamementioning
confidence: 99%
“…In this sense, it should be noticed that although the expert group phase of the jigsaw is not strictly considered in this scenario (not visible), the corresponding expert-group role must exist to differentiate between members of team A and team B. This is needed for providing the right expert interview (through a shared document repository) and the specific chat room in the discussion activity of the "Jigsaw Group" phase [19]." "There are only two details that cannot be rigorously authored with Collage.…”
Section: Case Study B: Planet Gamementioning
confidence: 99%
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“…The Collage Team (see Hernández-Leo et al (2008)) avoids this duplication as the number of teams is defined during the operationalisation phase. The LDL Team (see Ferraris et al (2008a)) also avoids it, but in a different way.…”
Section: The Management Of the Roles And Teamsmentioning
confidence: 99%