2022
DOI: 10.1109/tse.2020.3023735
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The Best Laid Plans or Lack Thereof: Security Decision-Making of Different Stakeholder Groups

Abstract: Cyber security requirements are influenced by the priorities and decisions of a range of stakeholders. Board members and CISOs determine strategic priorities. Managers have responsibility for resource allocation and project management. Legal professionals concern themselves with regulatory compliance. Little is understood about how the security decision-making approaches of these different stakeholders contrast, and if particular groups of stakeholders have a better appreciation of security requirements during… Show more

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Cited by 10 publications
(5 citation statements)
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References 28 publications
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“…One example of how gamification may be used in practice to overcome communication barriers with project stakeholders is provided by Simon (2006), who proposes that design games may be used to “scaffold” dialogue between stakeholders in development projects, also in the early phases of co-design. Shreeve et al . (2020) overcome barriers through a game where stakeholders can test their risk level and through this harmonized way be able to discuss risk and risk-taking on shared terms.…”
Section: Mobilizing Gamification In Projects For Stakeholder Managementmentioning
confidence: 99%
See 1 more Smart Citation
“…One example of how gamification may be used in practice to overcome communication barriers with project stakeholders is provided by Simon (2006), who proposes that design games may be used to “scaffold” dialogue between stakeholders in development projects, also in the early phases of co-design. Shreeve et al . (2020) overcome barriers through a game where stakeholders can test their risk level and through this harmonized way be able to discuss risk and risk-taking on shared terms.…”
Section: Mobilizing Gamification In Projects For Stakeholder Managementmentioning
confidence: 99%
“…One example of how gamification may be used in practice to overcome communication barriers with project stakeholders is provided by Simon (2006), who proposes that design games may be used to "scaffold" dialogue between stakeholders in development projects, also in the early phases of co-design. Shreeve et al (2020) overcome barriers through a game where stakeholders can test their risk level and through this harmonized way be able to discuss risk and risk-taking on shared terms. Ghanbari et al (2015) propose the use of serious gaming to elicit information in software development projects, in which the temporal, geographic and sociocultural diversity of the stakeholders could otherwise present formidable barriers to successful project development.…”
Section: Engage Peoplementioning
confidence: 99%
“…To help software developers understand decision making around security, the authors in [175] have used a facilitated game, Agile App Security Game based on the game Decisions Disruptions. This game is now utilized extensively in the UK in the management of cyber security training [176]. Static analysis is a software testing mechanism that does not require code execution (unlike dynamic analysis).…”
Section: Figure 2 Threat Modeling Process [61]mentioning
confidence: 99%
“…Organizational Processes and Security Culture. In addition to individual factors that contribute to security, research has identified organizational processes and culture that impact software security [23], [26], [28], [49], [57], [58], [63]. Haney et al studied organizations developing cryptographic products [24] and found a strong security mindset as well as high expertise in cryptography.…”
Section: Related Workmentioning
confidence: 99%