First Joint Eurohaptics Conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems
DOI: 10.1109/whc.2005.126
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The "Bubble" Technique: Interacting with Large Virtual Environments Using Haptic Devices with Limited Workspace

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Cited by 83 publications
(83 citation statements)
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“…In the present paper, we compare the uses of three of these interaction techniques: the Clutching technique [4], the Scaling technique [5], and the Bubble technique [6]. The proposed experiment is based on a task of 3D painting in which participants were asked to paint a virtual model in a large VE as fast and as precisely as possible, using a desktop haptic device.…”
Section: Introductionmentioning
confidence: 99%
“…In the present paper, we compare the uses of three of these interaction techniques: the Clutching technique [4], the Scaling technique [5], and the Bubble technique [6]. The proposed experiment is based on a task of 3D painting in which participants were asked to paint a virtual model in a large VE as fast and as precisely as possible, using a desktop haptic device.…”
Section: Introductionmentioning
confidence: 99%
“…It is proved that haptic FF strongly improves task performance due to a higher maneuverability and enhances interaction making it more pleasurable [9] and environmentally more immersive [1].…”
Section: Haptics and Implementation On Virtual Environment Developmenmentioning
confidence: 99%
“…Even though many works have successfully implemented the haptic modality in tri-dimensional interaction within VEs [9] [10] [11], managing with haptics interfaces keeps being a delicate labor that requires advanced programming knowledge.…”
Section: Haptics and Implementation On Virtual Environment Developmenmentioning
confidence: 99%
“…Talvas et al (2013) point out that this limitation can be addressed by developing unique software algorithms or by using unique hardware configurations. One software algorithm that expands the usable haptic workspace is the Bubble Technique proposed by Dominjon et al (2005) and modified to accommodate bimanual interaction by Talvas et al (2013). This technique provides the user with an intuitive means of essentially moving the haptic device within the entire virtual environment, allowing for haptic interaction at any place within the environment without the need for haptic clutching.…”
Section: Introductionmentioning
confidence: 99%