“…As teachers play a very significant role in adopting (or not) digital games in the teaching process (Baek, 2008 ; Bakar et al, 2006 ; Bourgonjon et al, 2013 ; De Grove et al, 2012 ; Leonardou, Rigou, Panagiotarou, et al, 2021a , 2021b ; Teo, 2008 ), it is very important to record their experience about using MG themselves and their pupils too. Teachers’ evaluation of MG has been quite encouraging, as they seem to be convinced of the entertaining, educational and assessing role MG can play in formal instructional conditions which is also indicated by relative work about MG (Leonardou et al, 2021a , 2021b ) and about digital game in general (Allsop et al, 2013 ; Barbour et al, 2009 ; Bourgonjon et al, 2013 ; Clark & Mayer, 2016 ; De Grove et al, 2012 ; Huizenga et al, 2017 ; Proctor & Marks, 2013 ; Ruggiero, 2013 ).…”