Abstract:Games and/or play are often used in educational context as mediation. The resulting teaching or training activitys are however difficult to assess. To set up a model to allow evaluating these activitys, we choose to enrich an existing grid, that was developed in 2006 by Sara de Freitas and Martin Oliver, centered on pedagogical considerations. We propose to add dimensions relating to the game, the humans involved, and their interactions with the game. The resulting grid takes into account COntext, LEarner, Cou… Show more
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