Abstract:We consider a contest game modelling a contest where reviews for m proposals are crowdsourced from n players. Player i has a skill s iℓ for reviewing proposal ℓ; for her review, she strategically chooses a quality q ∈ {1, 2, . . . , Q} and pays an effort fq ≥ 0, strictly increasing with q. For her effort, she is given a payment determined by a payment function, which is either player-invariant, like, e.g., the popular proportional allocation, or player-specific. The cost incurred to player i for each of her re… Show more
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