“…Learners will be doubting the reason why they need to acquire the language if they are lacking motivation in learning, and they just stick to their mother tongue or first language. Out of 34 articles, 18 studies were found to be focused on learners' motivation while learning English language through playing digital games and reported that DGBELL led to higher motivation compared with traditional teaching method (Hao & Lee, 2019;Yang & Quadir, 2018;Gamlo, 2019;Chandra & Kepirianto, 2021;Castillo-Cuesta, 2022;Wichadee & Pattanapichet, 2018;Padar, 2022;Marsa et al, 2021;Vásquez & Ovalle, 2019;Pahamzah et al, 2020;Taskiran, 2019;Tan et al, 2019;Li, 2021;Lai & Chang, 2021;Arce & Valdivia, 2020;Wu, 2019;Korkmaz & Öz, 2021). In the research conducted by the researchers, the quantitative findings identified that the learners' motivation in the experimental group who underwent the intervention of digitalised educational games was much higher than that of the control group (Hao & Lee, 2019;Wichadee & Pattanapichet, 2018;Wu, 2019).…”