Abstract:The concept of Nash equilibrium enlightens the structure of rational behavior in multi-agent settings. However, the concept is as helpful as one may compute it efficiently. We introduce the Cut-and-Play, an algorithm to compute Nash equilibria for a class of non-cooperative simultaneous games where each player's objective is linear in their variables and bilinear in the other players' variables. Using the rich theory of integer programming, we alternate between constructing (i.) increasingly tighter outer appr… Show more
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