2019
DOI: 10.15294/ijcets.v7i2.29443
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The Development of Gamelan Learning Media for Android Operating System

Abstract: AbstrakGamelan merupakan salah satu instrumen musik tradisional yang paling penting dari budaya Jawa, tetapi terlalu mahal bagi sekolah untuk memilikinya. Untuk meningkatkan kesadaran siswa, rasa memiliki dan keterampilan bermain Gamelan, penelitian ini mencoba mengembangkan media pembelajaran untuk sistem operasi Android. Dengan menggunakan pendekatan penelitian dan pengembangan (R&D) proses pengembangan penelitian ini mengacu pada metode yang dikembangkan oleh Alessi & Trollip (2001). Berikutnya, Adobe Flash… Show more

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Cited by 6 publications
(2 citation statements)
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“…However, not all electronic learning systems that uses smart devices to run implementing an adaptive learning approach. Moreover, in learning to play musical instruments, the systems generally are limited to the transformation of musical instruments into digital media as in the work of mobile-based gamelan electronic learning media [8], mobile-based hybrid digital-physical harp instrument [9], 3D virtual traditional Chinese instrument called yangqin [10], virtual traditional Brazilian maracatu [11].…”
Section: Related Workmentioning
confidence: 99%
“…However, not all electronic learning systems that uses smart devices to run implementing an adaptive learning approach. Moreover, in learning to play musical instruments, the systems generally are limited to the transformation of musical instruments into digital media as in the work of mobile-based gamelan electronic learning media [8], mobile-based hybrid digital-physical harp instrument [9], 3D virtual traditional Chinese instrument called yangqin [10], virtual traditional Brazilian maracatu [11].…”
Section: Related Workmentioning
confidence: 99%
“…A system of learning and playing Gamelan music in orchestral mode which can be accessed by the public simultaneously without limitations of place and time was proposed in this study. In existing similar works, systems for learning to play Gamelan music developed by [6][7] has not implemented immersive learning that can bring users into a virtual environment. Virtual Reality (VR) can be used for immersive simulation by imitating the real or imagined world through a desktop screen or HMD, and HMD is a device that provides high immersive display quality [8].…”
Section: Introductionmentioning
confidence: 99%