2014
DOI: 10.5901/mjss.2014.v5n19p396
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The effect of location-based game on the learning of seniors in the field of information and communications technologies

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“…The added value was the fact that seniors who were members of the group that worked with the use of the location-based game method became interested in PlayStation 3 -they stayed longer in the multimedia room to explore the features of the device. (The results of the experiment have been described in detail in: Jurczyk-Romanowska, Gulanowski, Marcinkiewicz, 2014).…”
Section: The Idea Of Edutainmentmentioning
confidence: 99%
“…The added value was the fact that seniors who were members of the group that worked with the use of the location-based game method became interested in PlayStation 3 -they stayed longer in the multimedia room to explore the features of the device. (The results of the experiment have been described in detail in: Jurczyk-Romanowska, Gulanowski, Marcinkiewicz, 2014).…”
Section: The Idea Of Edutainmentmentioning
confidence: 99%