The effect of target and background texture on relative depth discrimination in a virtual environment
Wei Hau Lew,
Daniel R. Coates
Abstract:The spatial frequency (SF) content of an object’s texture is an important cue for depth perception, although less is known about the role of background texture. Here, we used bandpass-filtered noise patterns to systematically study the interactions between target and background textures in a virtual environment. During the trials, three square targets were presented at 3 m against a background wall 6 m away from the observer. One of the squares was presented closer than the other two, and the subjects had to i… Show more
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