2019
DOI: 10.15390/eb.2019.7969
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The Effect of Three Dimensional Virtual Environments and Augmented Reality Applications on The Learning Achievement: A Meta-Analysis Study

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Cited by 21 publications
(6 citation statements)
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“…The analysis of the differences between the pre-and post-test learning achievement scores in all groups revealed that the learning achievements of the students in the AR group were higher when compared to the SM and RE groups, the learning achievements of students in the RE group were higher when compared to the SM group. In contrast to our study findings in the literature, students' learning achievements in AR-assisted learning environments in different disciplines were better when compared to conventional instruction (Gül & Şahin, 2017;Ibáñez et al, 2020;Şahin & Yılmaz, 2020;Yip et al, 2019), and it has been reported that the effect was moderate (Batdı and Talan, 2019;Chang et al, 2022;Garzón and Acevedo, 2019;Küçük-Avcı et al, 2019;Özdemir et al, 2018). Similarly, it was reported that AR was more effective on learning achievement when compared to SM (Aldalalah et al, 2019).…”
Section: Discussion Conclusion and Suggestionscontrasting
confidence: 99%
“…The analysis of the differences between the pre-and post-test learning achievement scores in all groups revealed that the learning achievements of the students in the AR group were higher when compared to the SM and RE groups, the learning achievements of students in the RE group were higher when compared to the SM group. In contrast to our study findings in the literature, students' learning achievements in AR-assisted learning environments in different disciplines were better when compared to conventional instruction (Gül & Şahin, 2017;Ibáñez et al, 2020;Şahin & Yılmaz, 2020;Yip et al, 2019), and it has been reported that the effect was moderate (Batdı and Talan, 2019;Chang et al, 2022;Garzón and Acevedo, 2019;Küçük-Avcı et al, 2019;Özdemir et al, 2018). Similarly, it was reported that AR was more effective on learning achievement when compared to SM (Aldalalah et al, 2019).…”
Section: Discussion Conclusion and Suggestionscontrasting
confidence: 99%
“…The findings suggest that challenges associated with AR in e-learning include information and cognitive overload, lack of experience in using the technology, resistance from teachers, complex technology, costly technology, and technical issues, such as connectivity problems [4]. In addition, meta-analytic studies have shown that 3D virtual environments and augmented reality applications have moderate levels of effect on learning achievement [5]. There are a significant number of systematic reviews that support the benefits of AR in medical training [6][7][8][9].…”
Section: Literature Reviewmentioning
confidence: 99%
“…The practical applications and challenges associated with immersive technologies come to the forefront in studies conducted by Ho et al [7] and Küçük Avcı et al [8]. Ho delved into the domain of 3D animation learning, focusing on the motivational aspects of VR.…”
Section: -Introductionmentioning
confidence: 99%