2018
DOI: 10.7717/peerj.4509
|View full text |Cite
|
Sign up to set email alerts
|

The effect of using games in teaching conservation

Abstract: Games are an increasingly popular approach for conservation teaching. However, we know little about the effectiveness of the games on students’ experiences and knowledge acquisition. Many current games are supplemental games (SG) that have no meaningful interaction with the subject matter. We adapted the experiential gaming (EG) model where students were immersed in goal-orientated tasks found in real-life situations, and they tackled questions to complete actions for their main task. Classroom-based games wer… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1
1

Citation Types

0
2
0

Year Published

2019
2019
2024
2024

Publication Types

Select...
3
3

Relationship

0
6

Authors

Journals

citations
Cited by 10 publications
(2 citation statements)
references
References 57 publications
0
2
0
Order By: Relevance
“…Games that involve players experiencing the consequences of decision-making are thought to be more effective learning processes than regular teaching (Garris et al, 2002). This has been demonstrated for conservation education specifically (Tan et al, 2018). Gaming psychologists have identified specific features that heighten the effectiveness of these educational games, such as the use of a customisable avatar (a prominent feature of ACNH), that raises the player's sense of identity and investment in the content (Annetta, 2010).…”
Section: Discussionmentioning
confidence: 99%
“…Games that involve players experiencing the consequences of decision-making are thought to be more effective learning processes than regular teaching (Garris et al, 2002). This has been demonstrated for conservation education specifically (Tan et al, 2018). Gaming psychologists have identified specific features that heighten the effectiveness of these educational games, such as the use of a customisable avatar (a prominent feature of ACNH), that raises the player's sense of identity and investment in the content (Annetta, 2010).…”
Section: Discussionmentioning
confidence: 99%
“…The motivational power of games has been applied to conservation education. In the first study to examine the effects of games on conservation teaching, Tan et al (2018) reviewed seven hands-on activities and role-play games, including topics on conservation biology, conservation genetics, and human wildlife conflict. This study concluded that conservation games can play an important role in making conservation more immersive.…”
Section: Application Of Technology-based Learning In Conservationmentioning
confidence: 99%