Abstract:This research aims to analyze the level of effectiveness of the chemical ludo game on students’ cognitive learning outcomes in class XI SMA/MA. This method of research used a Quasi-Experimental with a non-equivalent control group design. The population of this research was students of class XI MIPA SMAN 3 Tualang. The sampling technique in this research was purposive, so class XI MIPA 1 was selected as the control class and XI MIPA 2 as the experiment class. The research instrument used in this study was the l… Show more
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