2018
DOI: 10.1007/978-3-319-91716-0_17
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The Effects of 360-Degree VR Videos on Audience Engagement: Evidence from the New York Times

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Cited by 39 publications
(19 citation statements)
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“…sensiks.com). The news industry has adopted immersive 360 • videos (Hendriks Vettehen et al, 2019) to give viewers the feeling that they are present at the location of the event, so that they can experience the news story rather than merely watch it (de la Peña et al, 2010;Wang et al, 2018). By establishing an emotional connection between subject and viewer (Hendriks Vettehen et al, 2019) these videos may ultimately lead to greater audience's emotional involvement in current events (de la Peña et al, 2010).…”
Section: Introductionmentioning
confidence: 99%
“…sensiks.com). The news industry has adopted immersive 360 • videos (Hendriks Vettehen et al, 2019) to give viewers the feeling that they are present at the location of the event, so that they can experience the news story rather than merely watch it (de la Peña et al, 2010;Wang et al, 2018). By establishing an emotional connection between subject and viewer (Hendriks Vettehen et al, 2019) these videos may ultimately lead to greater audience's emotional involvement in current events (de la Peña et al, 2010).…”
Section: Introductionmentioning
confidence: 99%
“…It has been argued that physiological arousal mediates the effect of VR on presence and emotions (Freeman et al, 2005;Visch et al, 2010), at least for strongly arousing emotions, such as fear and anxiety (Juan and Perez, 2009), and potentially also anger (Diemer et al, 2015). Indeed, immersive 360° video has been found to lead to higher levels of presence (Bindman et al, 2018;Suh et al, 2018Vettehen et al, 2019, and to evoke stronger physiological responses than traditional 2D video (Chirico et al, 2017) and of similar intensity as responses elicited in real environments (Higuera-Trujillo et al, 2017).…”
Section: Factors Influencing Emotional Responses To Vrmentioning
confidence: 99%
“…Other studies are tackling the specific topic of focus and attracting attention in VR (Mateer, 2017;Rothe et al, 2017;Sheikh et al, 2017). In addition, some researchers have carried out studies on the impact of cinematic VR on immersion (De la Peña et al, 2010;Cummings & Bailenson, 2016;Jones, 2017) and engagement (Wang, Gu & Suh, 2018).…”
Section: Related Workmentioning
confidence: 99%