2023
DOI: 10.52380/mojet.2023.11.1.425
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The effects of Augmented Reality applications on the academic achievement and motivation of secondary school students

Abstract: This research aims to reveal the effects of using augmented reality applications on seventh-grade secondary school students' academic achievement and motivation and to identify students’ views on augmented reality applications. For this purpose, the augmented reality application called “CellAR” has been developed for the “Cell and Cell Division” unit. The study used pre-test - post-test control group quasi-experimental design research method and general survey model. During the research, the experimental group… Show more

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Cited by 21 publications
(8 citation statements)
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“…When students navigate, see, and relate with selected virtual items, generated by AR, from diverse standpoints, their ability to view things from three dimensions and comprehend abstract concepts improves (De Serio et al, 2013). AR-assisted instruction makes students more attentive, involved in learning tasks, confident (Faria & Miranda, 2023), creative, and motivated (Özeren & Top, 2023). Students that are confident, attentive, and actively involved tend to perform better in educational assignments.…”
Section: Literature Reviewmentioning
confidence: 99%
“…When students navigate, see, and relate with selected virtual items, generated by AR, from diverse standpoints, their ability to view things from three dimensions and comprehend abstract concepts improves (De Serio et al, 2013). AR-assisted instruction makes students more attentive, involved in learning tasks, confident (Faria & Miranda, 2023), creative, and motivated (Özeren & Top, 2023). Students that are confident, attentive, and actively involved tend to perform better in educational assignments.…”
Section: Literature Reviewmentioning
confidence: 99%
“…Augmented Reality (AR) adalah teknologi yang memadukan dunia nyata dengan elemen-elemen digital atau virtual, seperti gambar, video, suara, atau teks, untuk menciptakan pengalaman yang meningkatkan realitas yang ada di sekitar kita. Aplikasi AR merupakan teknologi yang didukung adanya interaksi real-time yang menggabungkan dunia nyata dan virtual dengan menggunakan perangkat lunak (gambar virtual, grafik, dan suara) sehingga seperti hidup berdampingan (Özeren & Top, 2023;Sreejun & Chatwattana, 2023). Menurut Wannapiroon, dkk.…”
Section: Pendahuluanunclassified
“…Data source: (Alqarni, 2021a;Buditjahjanto & Irfansyah, 2023;Dewi, 2020a;Dutta et al, 2023a;Indriyani et al, 2023;Özeren & Top, 2023a;Prasetya et al, 2021a;Sahin & Yilmaz, 2020;Sriadhi et al, 2022;Weng et al, 2020a;Ziden et al, 2022a) Figure 1. Overall Effect: black plot is the Effect Size of each study; The blue plot is the overall average Effect Size Figure 1 shows that most of the Effect Sizes are on the positive side (shown by the black plot), indicating that the use of AR has an impact on learning outcomes in each study (with the experimental class tending to be better than the control class).…”
Section: Estimated Effect Size (Es) Frommentioning
confidence: 99%