2021
DOI: 10.1016/j.heliyon.2021.e06844
|View full text |Cite
|
Sign up to set email alerts
|

The effects of competitive and interactive play on physiological state in professional esports players

Abstract: In esports competitions, both motor skills used to manipulate an avatar and psychological skills are important to achieve optimal performance. Previous studies have investigated the role of psychological skill on computer game performance by observing the modulation of physiological state. However, how physiological state is modulated in esports athletes during an esports match is unclear. In this study, we examined two hypotheses to clarify the effects of competitive and interactive play on the physiological … Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
3
1
1

Citation Types

1
10
0

Year Published

2022
2022
2025
2025

Publication Types

Select...
7
1

Relationship

0
8

Authors

Journals

citations
Cited by 19 publications
(11 citation statements)
references
References 36 publications
1
10
0
Order By: Relevance
“…The HR increase indicates a parasympathetic withdrawal and/or an upregulation of the sympathetic nervous system possibly through the release of catecholamines. This modulation in eAthletes is particularly evident in some game situations [ 82 ]: indeed, HR increases at the beginning of the match or toward the end of a game, and it is higher when the presence of a human opponent is compared with a computer opponent [ 83 ]. This means that the sympathetic nervous system in eSports players is activated by competitive play and is modulated by the game situation.…”
Section: Cardiovascular Systemmentioning
confidence: 99%
“…The HR increase indicates a parasympathetic withdrawal and/or an upregulation of the sympathetic nervous system possibly through the release of catecholamines. This modulation in eAthletes is particularly evident in some game situations [ 82 ]: indeed, HR increases at the beginning of the match or toward the end of a game, and it is higher when the presence of a human opponent is compared with a computer opponent [ 83 ]. This means that the sympathetic nervous system in eSports players is activated by competitive play and is modulated by the game situation.…”
Section: Cardiovascular Systemmentioning
confidence: 99%
“…In a study of military pilots performing combat ight maneuvers on a ight simulator, higher sympathetic activity was observed during landing compared to taking off (Villafaina et al, 2021). Professional Esports players playing a ghting game demonstrated a higher mean HR towards the end of the game, suggesting an emotional change associated with the outcome of the match (Watanabe et al, 2021). Therefore, the difference in LF% in LG between the High Risk and Low Risk groups can be attributed to the former group being more emotionally aroused as the game draws to a close.…”
Section: Discussionmentioning
confidence: 98%
“…Despite its sedentary nature, previous studies have shown that a single esports session could have positive effects on physiological parameters. It has been well documented that the heart rate (HR) of esports participants is increased during games [ 8 , 9 , 10 , 11 ]. Previous experimental studies that analyzed young individuals reported that a single esports session was associated with faster response times [ 8 ], physiological arousal (moderate increase in stress hormones (e.g., cortisol)) [ 12 ], as well as the activation of sympathetic activity [ 9 ].…”
Section: Introductionmentioning
confidence: 99%
“…It has been well documented that the heart rate (HR) of esports participants is increased during games [ 8 , 9 , 10 , 11 ]. Previous experimental studies that analyzed young individuals reported that a single esports session was associated with faster response times [ 8 ], physiological arousal (moderate increase in stress hormones (e.g., cortisol)) [ 12 ], as well as the activation of sympathetic activity [ 9 ]. Moreover, Zimmer et al (2022), as described above, reported that HR and blood cortisol levels reached their nadir 10 min after an esports session [ 7 ].…”
Section: Introductionmentioning
confidence: 99%
See 1 more Smart Citation