2014
DOI: 10.15870/jsers.2014.09.53.3.133
|View full text |Cite
|
Sign up to set email alerts
|

The Effects of Game Program on Depression and Self-efficacy, Rehabilitation Motivation for Stroke Patients

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1

Citation Types

1
0
0
1

Year Published

2021
2021
2022
2022

Publication Types

Select...
4

Relationship

0
4

Authors

Journals

citations
Cited by 4 publications
(2 citation statements)
references
References 0 publications
1
0
0
1
Order By: Relevance
“…Since the subjects of this study generally complained of depression, it was judged that the intervention of depression was more urgent to reduce cognitive decline [42,53]. The decrease in the subjects' depression score was similar to previous studies that combined music and exercise, which are emotional activities that can induce interest through cognitive rehabilitation programs, so it is thought that close relationships between subjects were formed and had a positive effect on depression [44,53,[58][59][60].…”
Section: Characteristicssupporting
confidence: 72%
“…Since the subjects of this study generally complained of depression, it was judged that the intervention of depression was more urgent to reduce cognitive decline [42,53]. The decrease in the subjects' depression score was similar to previous studies that combined music and exercise, which are emotional activities that can induce interest through cognitive rehabilitation programs, so it is thought that close relationships between subjects were formed and had a positive effect on depression [44,53,[58][59][60].…”
Section: Characteristicssupporting
confidence: 72%
“…그동안 뇌졸중 환자의 손상된 기능을 회복하기 위해 가상현실 프로그램 [11], 과제지향훈련 [12,13], 음악과 동 작을 적용한 프로그램 [14], 탄력밴드운동 [15,16], 복합 운동이나 단순동작운동 등을 적용한 운동프로그램 [17,18], 건측억제 유도운동 [19] 등을 적용하여 중재효과를 확인 하였다. 또한 인지기능의 재활방법으로 전산화 인지프 로그램 [20][21][22], 기억력 강화법 등 다양한 인지재활방식 의 적용 [3,23], 그리고 게임을 적용한 인지재활 연구들 이 진행되었다 [24][25][26]…”
unclassified