2017
DOI: 10.1016/j.ijhcs.2017.07.005
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The effects of interaction sequencing on user experience and preference

Abstract: 1 Highlights Presents results two studies into the influence of primacy and recency effects in interaction.  Shows that recency effects significantly influence preferences.  Primacy effects were not shown to influence preferences.  Discusses factors influencing recency effects in interaction. ABSTRACTInteractive computing tasks are composed of sequences of sub-interactions (or "moments"), each of which yields a slightly different user experience. Prior work, predominantly from the psychology literature, s… Show more

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Cited by 34 publications
(14 citation statements)
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“…Users can comprehend information and navigate that information more effectively, when information is organized in some meaningful and logical sequence, and when that logic is made apparent to the user. Studies researching ( Cockburn et al, 2017 ) the sequence of how people interact with computers show that user preferences for a sequence of tasks can often conflict with the sequences a designer may build into a system for users. Therefore, designers should exploit effects such as recency and primacy ( Cockburn et al, 2017 ) to organize the content in all web pages to clearly communicate the purpose of providing the content, emergency messages, and guidelines, and to sequence user interaction tasks that accentuate their experiences.…”
Section: Conclusion and Design Recommendationsmentioning
confidence: 99%
See 1 more Smart Citation
“…Users can comprehend information and navigate that information more effectively, when information is organized in some meaningful and logical sequence, and when that logic is made apparent to the user. Studies researching ( Cockburn et al, 2017 ) the sequence of how people interact with computers show that user preferences for a sequence of tasks can often conflict with the sequences a designer may build into a system for users. Therefore, designers should exploit effects such as recency and primacy ( Cockburn et al, 2017 ) to organize the content in all web pages to clearly communicate the purpose of providing the content, emergency messages, and guidelines, and to sequence user interaction tasks that accentuate their experiences.…”
Section: Conclusion and Design Recommendationsmentioning
confidence: 99%
“…Studies researching ( Cockburn et al, 2017 ) the sequence of how people interact with computers show that user preferences for a sequence of tasks can often conflict with the sequences a designer may build into a system for users. Therefore, designers should exploit effects such as recency and primacy ( Cockburn et al, 2017 ) to organize the content in all web pages to clearly communicate the purpose of providing the content, emergency messages, and guidelines, and to sequence user interaction tasks that accentuate their experiences. At a minimum, the content should be organized to provide general information about the situation, the risk factors, and the appropriate course of actions (guidelines) for users.…”
Section: Conclusion and Design Recommendationsmentioning
confidence: 99%
“…• Positive peak valence: the highest value for the emotional valence during the experience, which can happen at one or several steps during the experience [21,22]. • Negative peak valence: the lowest value for the emotional valence during the experience, which can happen at one or several steps during the experience [21,22]. • End valence: the final value for the emotional valence at the end of the experience.…”
Section: Peak-end Rulementioning
confidence: 99%
“…Some touchpoints are considered "moments of truth", crucial to and of high impact in creating a meaningful and intended CX [33]. In managing moments of truth, organizations should consider the peak-end rule [34][35][36], where experiences are evaluated at the peak and end of an interaction, not on what happens in between or at the beginning of the customer journey. A peak or end experience can be either positive or negative, determining the strength and direction of the total experience.…”
Section: Customer Journeymentioning
confidence: 99%