2016
DOI: 10.33225/jbse/16.15.232
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The Effects of Perceived Support for Creativity on Individual Creativity of Design-Majored Students: A Multiple-Mediation Model of Savoring

Abstract: STEAM (Science, Technology, Engineer and Mathematics + Art/Design) education is presented to broaden interest in STEM fields, enhance the creativity of STEM students, and spur innovation. Although studies have explored the environment factors that influence individual creativity, few researches have investigated the role of students’ savoring which might drive the demand-pull innovation in creativity cultivation. Therefore, this study aims to explore the effects of perceived support for creativity and the mult… Show more

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Cited by 12 publications
(3 citation statements)
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“…Educational researchers have used savoring to foster student creativity ( Lee et al, 2016 ), promote engagement and learning ( Chang et al, 2021 ), reduce anxiety in foreign language classrooms ( Jin et al, 2021 ), weaken the link between perfectionism and student distress ( Klibert et al, 2014 ), and protect teachers from psychological burnout ( Picado, 2012 ). Savoring has also been used as a resource in athletics ( Doorley and Kashdan, 2021 ), and as a mechanism to understand how prayer enhances well-being ( Crainshaw, 2014 ) and how time spent in nature boosts positive emotions ( Sato et al, 2018 ).…”
Section: Historical Evolution Of the Concept And Measurement Of Savoringmentioning
confidence: 99%
“…Educational researchers have used savoring to foster student creativity ( Lee et al, 2016 ), promote engagement and learning ( Chang et al, 2021 ), reduce anxiety in foreign language classrooms ( Jin et al, 2021 ), weaken the link between perfectionism and student distress ( Klibert et al, 2014 ), and protect teachers from psychological burnout ( Picado, 2012 ). Savoring has also been used as a resource in athletics ( Doorley and Kashdan, 2021 ), and as a mechanism to understand how prayer enhances well-being ( Crainshaw, 2014 ) and how time spent in nature boosts positive emotions ( Sato et al, 2018 ).…”
Section: Historical Evolution Of the Concept And Measurement Of Savoringmentioning
confidence: 99%
“…Promotion of creativity and evaluation of its support have been analyzed by many authors (e.g., Gabriel et al 2016;Lee et al 2016). It is necessary to examine the specific possibilities for this support.…”
Section: Sustainable Creativitymentioning
confidence: 99%
“…STEAM is a relatively new educational paradigm that emphasizes creative, interdisciplinary, contextual, problem-or project-based teaching and learning [13]. STEAM is a derivative of STEM; the addition of 'A' representing the arts encourages collaboration, creativity, and innovation [14,15], as well as developing 21st-century skills [16] such as increased learning engagement and motivation [17][18][19], communication and collaboration [20,21], critical thinking [22][23][24], and creative thinking [17,19,[24][25][26].…”
Section: Introductionmentioning
confidence: 99%