Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems 2016
DOI: 10.1145/2858036.2858061
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The Effects of Social Exclusion on Play Experience and Hostile Cognitions in Digital Games

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Cited by 33 publications
(23 citation statements)
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“…The success of MMOs can be attributed to their low entry barriers (e.g. free-to-play business models), large-scale internet infrastructures and its highly dynamic and competitive game play (Birk et al, 2016). As examples of application for the class of MMOs, we refer to two of the most successful instantiations regarding popularity and revenue of the last decade: "League of Legends" (LoL) and "Defence of the Ancients 2" (DOTA 2) (Martinello, 2020).…”
Section: Massive Multiplayer Online Game Communitiesmentioning
confidence: 99%
“…The success of MMOs can be attributed to their low entry barriers (e.g. free-to-play business models), large-scale internet infrastructures and its highly dynamic and competitive game play (Birk et al, 2016). As examples of application for the class of MMOs, we refer to two of the most successful instantiations regarding popularity and revenue of the last decade: "League of Legends" (LoL) and "Defence of the Ancients 2" (DOTA 2) (Martinello, 2020).…”
Section: Massive Multiplayer Online Game Communitiesmentioning
confidence: 99%
“…The analysis types by article are listed in Table 6. 4,11,12,18,19,23,[25][26][27][28]30,34,35,37,38,41,42,44,45] Cross-sectional [13,16,20,31,32,43] Experimental [21,40] Longitudinal [22,24,36,39] Exploratory Table 6. Methods of analysis in the reviewed studies.…”
Section: Research Methods Of Current Studiesmentioning
confidence: 99%
“…The research surveyed from 2011 to 2020 focuses on the psychological effects of the phenomenon, with 10 of the 34 articles focusing on factors such as suicidal ideations, social agency, and depression [1,4,11,13,[16][17][18][19][20][21]. Automated detection studies are studies that dealt with automated identification of cyberbullying events; this takes place through processing of text from logged chat room conversations [22].…”
Section: Landscape Of Cyberbullying Researchmentioning
confidence: 99%
“…Third, another important aspect of OHR is the consideration of group dynamics, visible in the studies focused on online hate groups and group prejudice [39], persuasive storytelling as hate conditioning [40], radicalization via social media extremist content [41], cultural transmission of hate [42], social exclusion [43], and so on. Due to a high degree of contextual and subjective factors, these nuances are often studied using interpretative methods.…”
Section: Theoretical Underpinnings Of Online Hatementioning
confidence: 99%