“…The most well-known and most intensively studied multiplayer game is the public goods game (PGG) which extends PD from pairwise interactions to group interactions [18,19,20]. Similarly, additional factors have also been considered in multiplayer games to promote cooperation, such as reputation [21,22,23,24,25,26,27], punishment [28,29,30,31,32,33,34], exclusion [35,36,37], discounting and synergy [25,38], fluctuating population size [39], interdependence of different strategies [40,41], emerging alliance [42,43], environmental feedback [44,45], and reinvestment [46]. The possibility of real-world experiments [47] and applications to real scenarios was also an inspiring force along this research path.…”