Transforming Society and Organizations Through Gamification 2021
DOI: 10.1007/978-3-030-68207-1_6
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The EN-Survival Game: An Environmental Game for Residential Accommodation

Abstract: The significance of using games for educational purposes is well documented in the literature. It has been argued that serious games can draw more engagement and user attention to topics when compared to conventional web or print media, including concepts around energy education. The smarter household project has deployed an energy indoor health monitoring system in 19 UK social housing units, utilizing internet technologies to connect the end-user through tablet devices to multiple interventions (dashboard vi… Show more

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