2014
DOI: 10.1016/j.sbspro.2014.01.1421
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The Evaluation of Users’ Satisfaction towards the Multimedia Elements in a Courseware

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Cited by 10 publications
(13 citation statements)
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“…Multimedia is defined as the combination of various digital media types, such as text, images, sound, and video, into an integrated multisensory interactive application or presentation to convey a message or information to an audience [18]. Evaluation of user satisfaction was done with a questionnaire for the assessment of four multimedia elements, [17]. The framework for this research is divided into three stages as shown in Figure 1.…”
Section: Methodsmentioning
confidence: 99%
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“…Multimedia is defined as the combination of various digital media types, such as text, images, sound, and video, into an integrated multisensory interactive application or presentation to convey a message or information to an audience [18]. Evaluation of user satisfaction was done with a questionnaire for the assessment of four multimedia elements, [17]. The framework for this research is divided into three stages as shown in Figure 1.…”
Section: Methodsmentioning
confidence: 99%
“…Factors that affect users are satisfied is unique to each other depending on individual needs, expectations and no experience when interacting with the interface [15]. Therefore, an important measure of the effectiveness of a multimedia application is the user experience captured in terms of enjoyment or satisfaction and information assimilation [16], [17].…”
Section: Introductionmentioning
confidence: 99%
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“…Dalam penelitian ini, kami mengevaluasi kepuasan pengguna terhadap elemen multimedia berdasarkan empat elemen, yaitu teks, interaktivitas, animasi, dan gambar grafis. Penelitian tentang evaluasi kepuasan pengguna terhadap penggunaan elemen multimedia telah dilakukan sebelumnya oleh (Khedif, Engkamat & Jack, 2014). Penelitian mereka mengevaluasi kepuasan pengguna tentang penggunaan elemen multimedia dalam suatu mata pelajaran, sedangkan penelitian ini mengevaluasi penggunaan elemen multimedia dalam aplikasi virtual reality.…”
Section: Pendahuluanunclassified
“…Tabel 1 dan 2 menggambarkan kuesioner yang digunakan untuk uji beta tersebut. (Khedif, Engkamat & Jack, 2014). Selanjutnya, data kuesioner diproses menggunakan perangkat lunak IBM SPSS Statistics untuk menghitung nilai rata-rata dan standar deviasi.…”
Section: Pengumpulan Dataunclassified