“…Using the pseudocode presented in [Cohen et al, 2018], [Dijkstra, 1959], [Hart et al, 1968], [Hart et al, 1972], and [Koenig & Sun, 2009], I implemented the following search and preprocessing algorithms in Python 3.6.7. Due to time constraints, I was only able to test the system with one agent/one player and two agents in iterations of an adversarial game.…”