2022
DOI: 10.2991/assehr.k.220105.206
|View full text |Cite
|
Sign up to set email alerts
|

The Female Body and Experience in Chinese Multiplayer Online Battle Arena Games

Abstract: This paper sets out to discuss the implications of female representation in Chinese Multiplayer Online Battle Arena (MOBA) games for female players. Due to the sexist treatment of women in the gaming sphere, this paper hopes to open new discussions of how visual representation of women in games is harmful for female players. By examining a 2020 case study conducted by Tingting Liu and Zishan Lai on a top Chinese MOBA and applying various works by Judith Butler, Mary Ann Doane and Laikwan Pang, gaming is consid… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...

Citation Types

0
0
0

Publication Types

Select...

Relationship

0
0

Authors

Journals

citations
Cited by 0 publications
references
References 3 publications
0
0
0
Order By: Relevance

No citations

Set email alert for when this publication receives citations?