2022
DOI: 10.1109/mprv.2022.3179145
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The Four Phases of Pervasive Computing: From Vision-Inspired to Societal-Challenged

Abstract: This paper reflects on the visions and motivations underlying Pervasive Computing and advances made ending with considering future directions for the field. It describes these in terms of four phases: (i) vision-inspired, (ii) the design of engaging experiences, (iii) innovation-based, and (iv) addressing societal challenges. It is proposed that in the future we will need to embrace a paradigm shift that will be far more challenging than previously. While we can continue to harness pervasive computing advances… Show more

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Cited by 1 publication
(2 citation statements)
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“…Although some parts of the visions of Ubiquitous computing have been fulfilled, there are other parts that still need to be addressed in order to investigate the full potential of ubiquitous computing (see for example Abowd, 2012;Rogers, 2022).…”
Section: Ubiquitous Computing and Calm Technologymentioning
confidence: 99%
See 1 more Smart Citation
“…Although some parts of the visions of Ubiquitous computing have been fulfilled, there are other parts that still need to be addressed in order to investigate the full potential of ubiquitous computing (see for example Abowd, 2012;Rogers, 2022).…”
Section: Ubiquitous Computing and Calm Technologymentioning
confidence: 99%
“…The vision of ubiquitous computing, computers in many different forms surrounding us, that Weiser put forward in his 1991 article has inspired research computer science, HCI and CSCW leading towards the evolvement of new research fields (Rogers, 2022). There are several different approaches addressing issues about how to interact with computers, such as Appliance Design and Tangible Bits.…”
Section: Analysing and Supporting Cooperative Workome Reflectionsmentioning
confidence: 99%