2005
DOI: 10.1109/tro.2004.837237
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The hierarchical atlas

Abstract: With the CPU times of 4.7 ms and 175.8 ms, we have P = [00:0080 0:0023 0 0:0030 0 0:0449 0:0220 0 0:0359] T z max (0P ) = 0:5159 < 1:Hence, the grasp is force closure. V. CONCLUSION AND FUTURE WORKA shortcut is found to simplify Liu's ray-shooting based algorithm for force-closure test [4]. The optimal objective value of the LP problem (2) with respect to t = 0P is the ratio of d2 to d1 ; that is, z max (0P ) = d 2 =d 1 . If z max (0P ) < 1, then the grasp is force closure; otherwise, it is not. Consequently, … Show more

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Cited by 45 publications
(31 citation statements)
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“…Existing solutions typically rely on one of three map representations: obstacle-based grid maps or particle maps (Burgard et al 1996(Burgard et al , 1998Fox et al 1999b;Grisetti et al 2005;Eliazar and Parr 2003), featurebased metric maps (Smith et al 1990;Dissanayake et al 2001;Montiel et al 2006;Civera et al 2007;Tully et al 2008Tully et al , 2010Montemerlo et al 2002Montemerlo et al , 2003, and topological maps (Choset and Burdick 1995;Nourbakhsh et al 1995;Simmons and Koenig 1995;Cassandra et al 1996;Choset and Nagatani 2001;Dudek et al 1996;Tomatis et al 2002;Ranganathan et al 2006;De et al 2008;Kuipers and Byun 1991;Tully et al 2007;Lisien et al 2005;Blanco et al 2008Blanco et al , 2007Angeli et al 2008;Kouzoubov and Austin 2004). Arguably, the most efficient of the three is topological mapping, as it concisely represents an environment as a graph, whose vertices are interesting "places" and whose edges represent the paths between them (Kuipers and Byun 1991).…”
Section: Introductionmentioning
confidence: 99%
“…Existing solutions typically rely on one of three map representations: obstacle-based grid maps or particle maps (Burgard et al 1996(Burgard et al , 1998Fox et al 1999b;Grisetti et al 2005;Eliazar and Parr 2003), featurebased metric maps (Smith et al 1990;Dissanayake et al 2001;Montiel et al 2006;Civera et al 2007;Tully et al 2008Tully et al , 2010Montemerlo et al 2002Montemerlo et al , 2003, and topological maps (Choset and Burdick 1995;Nourbakhsh et al 1995;Simmons and Koenig 1995;Cassandra et al 1996;Choset and Nagatani 2001;Dudek et al 1996;Tomatis et al 2002;Ranganathan et al 2006;De et al 2008;Kuipers and Byun 1991;Tully et al 2007;Lisien et al 2005;Blanco et al 2008Blanco et al , 2007Angeli et al 2008;Kouzoubov and Austin 2004). Arguably, the most efficient of the three is topological mapping, as it concisely represents an environment as a graph, whose vertices are interesting "places" and whose edges represent the paths between them (Kuipers and Byun 1991).…”
Section: Introductionmentioning
confidence: 99%
“…Given the individual strengths and shortcomings, researchers have tried to combine multiple representations in hybrid approaches [3][4][5][6][7]. These are potentially as scalable as topological approaches, and at the same time provide the same geometric detail as grid maps.…”
Section: Introductionmentioning
confidence: 99%
“…The aforementioned inefficiency and lack of flexibility of occupancy grids have motivated the use of alternative world representations based on polygonal models (e.g., [8], [10], [13]). In that case, the exploration algorithm is modified to deal with points and regions instead of cells, in some cases by modelling the free space as a graph of basic convex regions (e.g., trapezoids and triangles in [8], [10]), and in other cases by defining graphs of curves (roadmaps) contained in the empty space (e.g., [2], [13]).…”
Section: Introductionmentioning
confidence: 99%
“…In that case, the exploration algorithm is modified to deal with points and regions instead of cells, in some cases by modelling the free space as a graph of basic convex regions (e.g., trapezoids and triangles in [8], [10]), and in other cases by defining graphs of curves (roadmaps) contained in the empty space (e.g., [2], [13]). …”
Section: Introductionmentioning
confidence: 99%