2012
DOI: 10.1016/j.ijhcs.2012.04.001
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The Immersive Virtual Environment of the digital fulldome: Considerations of relevant psychological processes

Abstract: One of the most recent additions to the range of Immersive Virtual Environments has been the digital fulldome. However, not much empirical research has been conducted to explore its potential and benefits over other types of presentation formats. In this review we provide a framework within which to examine the properties of fulldome environments and compare them to those of other existing immersive digital environments. We review the state-of-the-art of virtual reality technology, and then survey core areas o… Show more

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Cited by 42 publications
(21 citation statements)
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“…A review of literature relevant to immersive display evaluation was completed by Schnall et al in their investigation of fulldomes, the immersive dome-based projection displays most known for their use in planetariums [34]. With a focus on the educational benefits of fulldome displays, their review included research on immersion, presence, attention, memory and social factors.…”
Section: Evaluating Passive Experiences In Immersive Displaysmentioning
confidence: 99%
“…A review of literature relevant to immersive display evaluation was completed by Schnall et al in their investigation of fulldomes, the immersive dome-based projection displays most known for their use in planetariums [34]. With a focus on the educational benefits of fulldome displays, their review included research on immersion, presence, attention, memory and social factors.…”
Section: Evaluating Passive Experiences In Immersive Displaysmentioning
confidence: 99%
“…For interactive digital tasks, the degree of immersion is determined by variables related to sensory experience, such as increasing screen size, sound quality, graphical fidelity or adding 3D display capabilities. There is some evidence that sensory immersion (Ermi and Mayra, 2005) is driven by audiovisual properties of gaming hardware; for example, increased screen size has been associated with greater immersion across a number of studies using desktop displays (Hou et al, 2012;Wu et al, 2011;van den Hoogen et al, 2009), touchscreen systems (Thompson et al, 2012) and head-mounted displays (Tyndiuk et al, 2004;Bowman & McMahan, 2007;Schnall, Hedge & Weaver, 2012). Alternatively, the degree of immersion may be determined by the intrinsic capacity of a task to motivate and engage the cognitive capabilities of the individual.…”
Section: Introductionmentioning
confidence: 99%
“…A recent review outlined how the fulldome's unique features relate to the psychology and IVE literature 1 , and suggested avenues for research into their application. Three priorities were highlighted, the first two concern addressing whether an advantage is shown for fulldome environments over standard forms of presentation, and if so, for which tasks.…”
Section: Spatial Learning and Wayfinding In An Immersive Environment:mentioning
confidence: 99%
“…Furthermore, as we reviewed in detail previously 1 , ideally a variety of psychological features of the fulldome should be considered beyond the ones used in the present work. Future work should examine the types of content and learning requirements typically required by fulldome users.…”
Section: Limitations and Implicationsmentioning
confidence: 99%