Proceedings of the Conference on Human Factors in Computing Systems - CHI '03 2003
DOI: 10.1145/642700.642703
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The impact of avatar realism and eye gaze control on perceived quality of communication in a shared immersive virtual environment

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Cited by 105 publications
(146 citation statements)
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“…Behavioral realism can also be influenced by a number of factors, including behavioral appropriateness (Bailenson, Blascovich, Beall, & Loomis, 2003), behavioral accuracy (Wang, Khooshabeh, & Gratch, 2013), voice quality (Lee, 2010), non-verbal behavior (e.g. nodding, gestures) (von der Pütten et al), gaze behavior (Garau et al, 2003), and facial/emotional expressions (Rickel & Johnson, 2000).…”
Section: Types Of Virtual Humansmentioning
confidence: 99%
“…Behavioral realism can also be influenced by a number of factors, including behavioral appropriateness (Bailenson, Blascovich, Beall, & Loomis, 2003), behavioral accuracy (Wang, Khooshabeh, & Gratch, 2013), voice quality (Lee, 2010), non-verbal behavior (e.g. nodding, gestures) (von der Pütten et al), gaze behavior (Garau et al, 2003), and facial/emotional expressions (Rickel & Johnson, 2000).…”
Section: Types Of Virtual Humansmentioning
confidence: 99%
“…Despite this range of methods, usually the measurement of human behavior with respect to perception, action and task-performance are involved [23]. Many of the presented studies deal with visual perception of scenes presented in VREs [3,8,36,37]. Thompson et al have for instance investigated whether the quality of the displayed graphics in a virtual world affects the estimation of distances [37].…”
Section: Virtual Reality Evaluationmentioning
confidence: 99%
“…Studies exploring the influence of voice found that computer-synthesized voices were perceived less favourably than human voices, with the emphasis placed on words, and pauses between words, improving student learning in a pedagogical agent situation (Clark & Mayer, 2008). Furthermore, split-attention effect (Garau et al, 2003), in which students experience a higher cognitive load due to competing demands for their attention, occurred when students felt an agent's voice and appearance did not match and were therefore distracted from the learning activity at hand. The impact of split-attention affect is significant; it reduces the believability and, consequently, willingness to trust the agent (Demeure et al, 2011).…”
Section: Pedagogical Agent Realismmentioning
confidence: 99%
“…For some students, split-attention effect occurred (Garau et al, 2003), in which the student struggled to focus on interaction due to the lack of realism of the agent. Whereas for other students, physical appearance was important for effective engagement.…”
Section: Solutions and Recommendationsmentioning
confidence: 99%