The impact of video games on the promotion of active aging: a medical perspective
José Matheus Nascimento,
Karina Bustamante Galarza
Abstract:Introduction: currently, population aging is one of the key concerns for healthcare systems and governments, requiring new alternatives to improve quality of life. The rise of technology has made video games and virtual reality widely used in various areas of society, making their use in healthcare unsurprising.Objective: to analyze the potential of video games as a therapeutic tool to promote well-being and health in old age.Method: a search was conducted for articles published between 2000 and 2024 through P… Show more
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