2022
DOI: 10.1007/978-3-031-22298-6_40
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The Impacts of Design Elements in Interactive Storytelling in VR on Emotion, Mood, and Self-reflection

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Cited by 4 publications
(1 citation statement)
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“…Anthropomorphism refers to endowing nonhuman objects with emotional characteristics so that users can better understand the object, as people unconsciously derive emotional stability from things similar to themselves [107]. There is a complex and interesting relationship between narrativity and user emotions [108], and engaging stories have the power to motivate, evoke emotions, change behavior, and inspire self-reflection [109]. Additionally, users have a more accurate recognition of emotional contexts in a similar cultural background [110].…”
Section: Emotional Aspects Of Virtual City Spokespersonsmentioning
confidence: 99%
“…Anthropomorphism refers to endowing nonhuman objects with emotional characteristics so that users can better understand the object, as people unconsciously derive emotional stability from things similar to themselves [107]. There is a complex and interesting relationship between narrativity and user emotions [108], and engaging stories have the power to motivate, evoke emotions, change behavior, and inspire self-reflection [109]. Additionally, users have a more accurate recognition of emotional contexts in a similar cultural background [110].…”
Section: Emotional Aspects Of Virtual City Spokespersonsmentioning
confidence: 99%