2023
DOI: 10.47191/ijcsrr/v6-i5-38
|View full text |Cite
|
Sign up to set email alerts
|

The Implementation of PBL-STEAM Equipped with JBatik Software as Learning Media to Enhance Students' Creative Thinking Skills in Designing Batik Motifs of Indonesian Local Heritage

Abstract: The aim of this research is to analyze the student’s creative thinking skills under the implementation of the Problem-Based Learning Model equipped with JBatik software. This study used a quantitative approach with a quasi-experimental design: pretest-posttest non-equivalent group design. The research respondents consisted of two classes: the control class with 31 students and the experimental class with 29 students. The research instruments used were interviews, questionnaires, observations, and creative thin… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...

Citation Types

0
0
0

Publication Types

Select...

Relationship

0
0

Authors

Journals

citations
Cited by 0 publications
references
References 27 publications
0
0
0
Order By: Relevance

No citations

Set email alert for when this publication receives citations?