2019
DOI: 10.1007/978-3-030-23204-7_9
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The Importance of Automated Real-Time Performance Feedback in Virtual Reality Temporal Bone Surgery Training

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Cited by 9 publications
(11 citation statements)
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“…( 2017 ) adapted the feedback based on students' affective states, reduced boredom and off-task behavior. Similarly, Davaris et al . ( 2019 ) used hand movement data and game logs in a VR setting not only to help the trainee surgeons understand basic anatomy, but also to provide feedback on the students' mistakes.…”
Section: Student Feedbackmentioning
confidence: 65%
See 1 more Smart Citation
“…( 2017 ) adapted the feedback based on students' affective states, reduced boredom and off-task behavior. Similarly, Davaris et al . ( 2019 ) used hand movement data and game logs in a VR setting not only to help the trainee surgeons understand basic anatomy, but also to provide feedback on the students' mistakes.…”
Section: Student Feedbackmentioning
confidence: 65%
“…( 2017 ) used students' speech and interaction data to adaptively scaffold their affective states so that the off-task behavior could be reduced and the learning gains could be increased. Finally, Davaris et al . ( 2019 ) used logs and movement data to facilitate support that reduced students' mistakes.…”
Section: Challenges and Future Directionsmentioning
confidence: 98%
“…Our study adds new knowledge for several reasons: first, it is the first study to investigate automated summative feedback in temporal bone training because all previous studies have used continuous feedback (real-time feedback), through green-lighting for example. 12,34,35 Next, we have studied the effect in a prolonged, distributed training programme, which is closer to real-life training conditions. Also, we included retention testing after two to three months to study the effect on longer term performance.…”
Section: Discussionmentioning
confidence: 99%
“…Similar systems have been designed for general skills assessment in surgery (Levin et al, 2019). For example, they produce adaptive feedback orthopaedic surgery using haptic interfaces (Luengo & Mufti-Alchawafa, 2013) or within virtual reality during temporal-bone surgery (Davaris et al, 2019).…”
Section: Multimodal Intelligent Tutorsmentioning
confidence: 99%