2010
DOI: 10.1016/j.camwa.2009.12.037
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The incentive secure mechanism based on quality of service in P2P network

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Cited by 8 publications
(8 citation statements)
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“…In this section we provide the experimental results to benchmark the performance of bandwidth allocation based on our SGIM, compared to even sharing mechanism (ESM) [15], a commonly used schemas for resource allocation. Because of the limitation of objective conditions, we can not do our simulations on a large scale on Internet but test our model with the network simulator to simulate the incentive processes for allocating bandwidth.…”
Section: Experimental Simulation and Results Analysismentioning
confidence: 99%
See 1 more Smart Citation
“…In this section we provide the experimental results to benchmark the performance of bandwidth allocation based on our SGIM, compared to even sharing mechanism (ESM) [15], a commonly used schemas for resource allocation. Because of the limitation of objective conditions, we can not do our simulations on a large scale on Internet but test our model with the network simulator to simulate the incentive processes for allocating bandwidth.…”
Section: Experimental Simulation and Results Analysismentioning
confidence: 99%
“…Reference [6][7] first introduce game theory into P2P network, and [3] propose a game theoretic framework for incentives in P2P network. These related works provide a reference to start our work [11][14] [15].…”
Section: Introductionmentioning
confidence: 99%
“…In addition, Liu et al (2010) proposed an incentive mechanism based on QoS in order to solve the free-riding problem. He proposed a strategy, which can guarantee QoS while suppressing free riders.…”
Section: Related Workmentioning
confidence: 99%
“…Li's model [7] is based on a balance mechanism which considers just the contribution of peers, selfish peers can still get some reputation under the comprehensive performance, so the existence of selfish peers is allowed and stabilizes at a percent around 24. Liu's model [8] constrains selfish peers' ability to download resources from the network, so the percent of selfish peers stabilizes at 17. Our model considers a peer's action such as its contribution and service quality in a comprehensive way.…”
Section: The Algorithm Of the Gamementioning
confidence: 99%
“…2 shows the overall utility of P2P networks with different models. They are conventional model without using any mechanism, Roberto's model [9] based on transaction and Liu's model [8] based on quality of service. We set eighty-five percent of peers as selfish peers, ten percent as cooperate peers, and the other five percent as other peers according to [1].…”
Section: The Algorithm Of the Gamementioning
confidence: 99%