Proceedings of the SIGCHI Conference on Human Factors in Computing Systems Common Ground - CHI '96 1996
DOI: 10.1145/238386.238534
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The influence of muscle groups on performance of multiple degree-of-freedom input

Abstract: The literature has long suggested that the design of computer input devices should make use of the fine, smaller muscle groups and joints in the fingers, since they are richly represented in the human motor and sensory cortex and they have higher information processing bandwidth than other body parts. This hypothesis, however, has not been conclusively verified with empirical research. The present work studied such a hypothesis in the context of designing 6 degree-of-freedom (DOF) input devices. The work attem… Show more

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Cited by 150 publications
(114 citation statements)
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“…In an empirical study, Zhai et al [21] investigated the effectiveness of finger muscle groups in controlling multiple degrees-of-input. Zhai et al [21] gave users two alternative 6DOF input devices, one that controlled a cursor with the movement of the entire arm (glove) and the other with the fingers of a hand (FingerBall [21]). The objective of the study was to compare finger control to arm control in finely rotating and positioning an object in 3D.…”
Section: Fluidly Controlling Multiple Input Channelsmentioning
confidence: 99%
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“…In an empirical study, Zhai et al [21] investigated the effectiveness of finger muscle groups in controlling multiple degrees-of-input. Zhai et al [21] gave users two alternative 6DOF input devices, one that controlled a cursor with the movement of the entire arm (glove) and the other with the fingers of a hand (FingerBall [21]). The objective of the study was to compare finger control to arm control in finely rotating and positioning an object in 3D.…”
Section: Fluidly Controlling Multiple Input Channelsmentioning
confidence: 99%
“…Pressure manipulations controlled object orientation and mouse movement controlled movement. In a 2D rotate and translate task, similar to the tetrahedral docking task in 3D [8,21], we examined the proposed designs for integrating mouse movement and pressure rotation. Our results show that one of our PressureMove designs, the rate-based integration offered best control and performance and was significantly faster than all other techniques including the traditional mouse.…”
Section: Introductionmentioning
confidence: 99%
“…The effect on performance of the use of different muscle groups has been observed in several studies [3,17]. For example, for a six degrees of freedom docking task, a device held in the hand and rotated by the fingers is more efficient than the whole hand [17].…”
Section: Previous Workmentioning
confidence: 95%
“…For example, for a six degrees of freedom docking task, a device held in the hand and rotated by the fingers is more efficient than the whole hand [17]. However, here again, the performance was only studied in terms of throughput, not in terms of achievable resolution (i.e., the DHR).…”
Section: Previous Workmentioning
confidence: 99%
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