2007
DOI: 10.1016/j.compedu.2006.01.008
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The interactivity effect in multimedia learning

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Cited by 196 publications
(126 citation statements)
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“…Kim et al [5] explored the effects of gamification of learning and concluded that after some period of adaptation the learning curve is quite steeper that with regular learning. This list goes much further and similar conclusions are presented in many other researches, such as: Arcelli et al [6], Mayer et al [7], Lou et al [8], Aloraini [9], Milovanovic et al [10], Mercier et al [11], Pé rez-López et al [12], Barra et al [13], Surjono et al [14], Rabah [15], Tibbitts et al [16], Cuban et al [17], Evans et al [18], Gilakjani [19], Khoo [20] [47], Schweppe et al [48], that undoubtedly prove the benefits gained by the implementation of multimedia technologies in education.…”
Section: Motivation and Related Worksupporting
confidence: 85%
“…Kim et al [5] explored the effects of gamification of learning and concluded that after some period of adaptation the learning curve is quite steeper that with regular learning. This list goes much further and similar conclusions are presented in many other researches, such as: Arcelli et al [6], Mayer et al [7], Lou et al [8], Aloraini [9], Milovanovic et al [10], Mercier et al [11], Pé rez-López et al [12], Barra et al [13], Surjono et al [14], Rabah [15], Tibbitts et al [16], Cuban et al [17], Evans et al [18], Gilakjani [19], Khoo [20] [47], Schweppe et al [48], that undoubtedly prove the benefits gained by the implementation of multimedia technologies in education.…”
Section: Motivation and Related Worksupporting
confidence: 85%
“…When considering the learning process, interactivity is a crucial and distinct learning process variable (Arbaugh, 2000;Bitzer et al, 2013) that influences learning outcomes in a positive way (Evans & Gibbons, 2007;Sims, 2003;Smith & Woody, 2000). Defined as learning activities that include interactions between learners (learner-learner interaction), interactions with the lecturer (learner-lecturer interaction), and interactions with the learning methods and structures (learner-content interaction) (Moore, 1989;Schrum & Berge, 1997), interactivity closely relates to how learners act in their learning process.…”
Section: Determinants Of Faithful Lms Appropriationmentioning
confidence: 99%
“…Static resources, such as videos, may not promote deep learning; however, an interactive resource may promote deeper, more constructivist learning (Evans & Gibbons, 2007;Woodard, 2003). Students may be more likely to construct real knowledge when they use information they uncover to achieve a goal, rather than when they read pages of web content (Dewald, ScholzCrane, Booth, & Levine, 2000).…”
Section: Benefits Of Interactive Online Tutorialsmentioning
confidence: 99%