2017
DOI: 10.1613/jair.5442
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The Length of Shortest Vertex Paths in Binary Occupancy Grids Compared to Shortest r-Constrained Ones

Abstract: We study the problem of finding a short path from a start to a goal within a twodimensional continuous and isotropic terrain that has been discretized into an array of accessible and blocked cells. A classic approach obtains a grid path where each step is along the edge of an accessible cell or diagonally across one. Grid paths suffer from 'digitization bias' -even if two locations have line-of-sight, the minimum travelling cost between them can be greater than the distance along the line-of-sight. In a vertex… Show more

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