Oxford Handbooks Online 2018
DOI: 10.1093/oxfordhb/9780190226992.013.23
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The Machine Learning Algorithm as Creative Musical Tool

Abstract: Machine learning is the capacity of a computational system to learn structures from datasets in order to make predictions on newly seen data. Such an approach offers a significant advantage in music scenarios in which musicians can teach the system to learn an idiosyncratic style, or can break the rules to explore the system's capacity in unexpected ways. In this chapter we draw on music, machine learning, and humancomputer interaction to elucidate an understanding of machine learning algorithms as creative to… Show more

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Cited by 31 publications
(39 citation statements)
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“…Indeed, as designers we can provide the system with examples of behavior or idiosyncratic goals and the system could learn from these examples. For example, in the design of music interaction, a performer-designer can demonstrate to the system personal movements and gestures, and the machine will learn this performer-specific vocabulary [100,101]. This is a powerful tool that can be used by non-technical designers to explore and create designs.…”
Section: Attending To Design Materials and Shaping Conceptsmentioning
confidence: 99%
“…Indeed, as designers we can provide the system with examples of behavior or idiosyncratic goals and the system could learn from these examples. For example, in the design of music interaction, a performer-designer can demonstrate to the system personal movements and gestures, and the machine will learn this performer-specific vocabulary [100,101]. This is a powerful tool that can be used by non-technical designers to explore and create designs.…”
Section: Attending To Design Materials and Shaping Conceptsmentioning
confidence: 99%
“…Similar applications can be defined in a context were learning does not take place by automatically analyzing spontaneous movements but allowing users to consciously create their own personal mappings. This would be closer to Mapping by Demonstration as introduced by Françoise (2015), and can benefit from Interactive Machine Learning techniques for DMI building (Fiebrink and Caramiaux, 2016). We have in fact already considered this approach in the context of conducting to allow users to define their own space for controlling articulation (Sarasúa et al, 2016).…”
Section: Discussionmentioning
confidence: 99%
“…In [18], Graves analyzes the application of recurrent neural networks architectures to generate sequences (text and music). In [12], Fiebrink and Caramiaux address the issue of using machine learning to generate creative music. In [51], Pons presents a short historical analysis of the use of neural networks for various types of music applications (that we expand in depth).…”
Section: Related Work and Organizationmentioning
confidence: 99%