2020
DOI: 10.3389/fpsyg.2020.551126
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The Morra Game as a Naturalistic Test Bed for Investigating Automatic and Voluntary Processes in Random Sequence Generation

Abstract: Morra is a 3,000-years-old hand game of prediction and numbers. The two players reveal their hand simultaneously, presenting a number of fingers between 1 and 5, while calling out a number between 2 and 10. Any player who successfully guesses the summation of fingers revealed by both players scores a point. While the game is extremely fast-paced, making it very difficult for players to achieve a conscious control of their game strategies, expert players regularly outperform non-experts, possibly with strategie… Show more

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Cited by 6 publications
(8 citation statements)
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“…Together, these results support previous findings that RSG seems decorrelated from consciousness 13 and suggest that it may be an automatic, involuntary process.…”
Section: Discussionsupporting
confidence: 91%
See 1 more Smart Citation
“…Together, these results support previous findings that RSG seems decorrelated from consciousness 13 and suggest that it may be an automatic, involuntary process.…”
Section: Discussionsupporting
confidence: 91%
“…In particular, in a competitive environment with feedback-e.g., a matching-pennies game-humans exhibit higher sequential independence while apparently maintaining empirical equiprobability 2,11 . In addition, expert-level players in games where randomness provides a competitive advantage have been shown to be more random than novice players during the game, though this randomness did not extend to post-game non-competitive RSG 13 . However, while human randomness has been shown to be context dependent, it has not (to the best of our knowledge) been directly compared to nonhuman objective benchmarks-e.g., to pseudorandom series generation (pseudo-RSG) by computer algorithms.…”
Section: Introductionmentioning
confidence: 97%
“…As a result of our CRE intervention, several peer-reviewed journal articles have resulted from CRE courses. Examples of CRE studies resulting in peer-reviewed articles with at least one undergraduate student in the list of authors include publications in computer science (Kuminski and Shamir, 2016;Chung and Kocherovsky, 2018;Paul et al, 2018;Shamir et al, 2019;Pleune et al, 2020), psychology (Delogu et al, 2016(Delogu et al, , 2020aDelogu and Lilla, 2017;Delogu, 2020), and chemistry (Willbur et al, 2016;Zhou and Zhou, 2020;Large et al, 2023). In our experience, not all the students involved in a given CRE course are included in the list of authors for several reasons.…”
Section: Discussionmentioning
confidence: 99%
“…Despite its simple functionality, Morra is rather difficult to play [10] [11]. It requires the cooperation of multiple cognitive, motor, and perceptual processes.…”
Section: Introductionmentioning
confidence: 99%