2017
DOI: 10.1386/jgvw.9.2.103_1
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The multiple lives of permadeath: An introduction

Abstract: In the introduction to this special issue, the editors argue that permadeath games respond to the increasing prevalence of the social, ecological, psychological, and economic conditions of precarity. Permanent death, or permadeath, has experienced a renaissance of sorts with the release of games such as DayZ, Don’t Starve, XCOM: Enemy Unknown, One Chance and Minecraft. Permadeath games emphasize the precariousness of play by making defeat, failure, and death irrevocable, countering mainstream design paradigms … Show more

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